Every year fantasy football leagues around the country face one of the more
complex challenges today, which is how to come up with a point scoring system
that appeases all of its Owners.
The eternal goal is to find a way to give each position equal value among the
players on a Fantasy roster. They strain with great effort to come up with various
scoring systems that they feel will level the playing field while not catering
to, or overemphasizing certain positions.
With the amount of luck and timing (about one-quarter each)
involved in a Fantasy Football season, where so much depends on the infamous
injury report and a funny shaped pigskin ball, there are only a few things that
Owners can actually control- and most of it has to do with understanding your
league’s scoring system.
Now as an Owner, you can rank your players however you want
to, but if you haven’t taken into consideration what kind of scoring system
your league uses, you’re not doing your team any justice.
|Remember, no two leagues have identical point scoring systems.
Paying close attention to the nuances of your league’s scoring system
are the ABC’s of Fantasy Football, and the first step to winning your
Fantasy Bowl Championship.
The Early Years
In the beginning (and still in some leagues today), there
The rules were simpler back then. When RB-Roger Craig scored a touchdown-
Then along came a man named Dan Marino, and EVERYTHING changed. (On a
Anyways, when he threw 48 Touchdowns in 1984 at 6-points a piece, everyone
To compensate, many leagues reduced passing TDs to 4-points
and some to 3-points. Others started penalizing for interceptions, and walah!,
new point scoring systems were being born.
The dawn of different scoring systems quickly caught on and
made Fantasy Football that much more exciting. RB-Barry Sanders, who consistently
ran for 1,500 yards, but scored maybe 6-8 times on the average, gained new value
because a 6-point bonus was given to RBs and WR/TEs who surpassed 100 yards.
Touchdowns over 40 yards were also given bonus points, and suddenly WR-Michael
Irvin was a bonafide Fantasy weapon.
The next wave of scoring changes gave more points to D/STs.
The variety of defensive statistics became Fantasy Football heaven. Touchdowns,
turnovers, points and yards allowed, and sacks began to take on more emphasis.
But could you really give a whole point for a sack, when a
QB only got 4-points for a TD pass? Alas, fractional scoring arrived. Running
backs could get 6.7 points for a 67 yard TD run. A sack could take on a value
from .1 to .75. Quarterbacks could lose 1.5 pts for tossing a pick.
The possibilities became endless and when the internet hit,
Fantasy Football and its scoring systems would never be the same again.
There is an undeniable correlation between the inception of
the internet and the growth of Fantasy Football, because it has made the more
complex and demanding scoring systems easier to track and compute.
The evolution of scoring systems is rooted in box scores and
calculators, and its progression has taken us to today with live gametime scoring,
play-by-plays and player updates, DirecTV’s Sunday Ticket, and The Fantasy
We come from the dark ages, a time when the results of our
Fantasy league were finalized on Wednesdays and posted on our front doors for
all to see. We understand the root of Fantasy Football, and as a result, we’ve
adopted a standard scoring system on which to base our rankings and features
that takes into account the various scoring systems out there, because Marino
wouldn’t want it any other way.